PonsFlies is built around collectible, autonomous flies and the upcoming $PONSFlies token. Pick a fly, make it yours, and give it a world to explore.
01 / WORKING TODAYTen different flies
Each fly also has a distinct tech specialty, from systems architecture to Web3. Specialties are character role profiles in this demo; external tech tools and task execution are planned. Each fly has a 32-neuron synthetic spiking circuit, seeded connection weights, sensory gains, and its own neural state. Food, light, nearby flies, and obstacles change its inputs. Neural output influences movement alongside an explicit game controller.
02 / YOUR COLLECTIONMint with $PONSFlies
The first mint is free; the second costs 100,000 $PONSFlies. Network fees may apply. Connect MetaMask or Phantom on Robinhood Chain now. Minting is not open: the token address and NFT mint contract are pending. Eligibility will be verified against the live mint system, not browser demo data. Later-mint pricing will be announced.
The three starter flies are demo specimens, not minted NFTs. Local world progress does not establish wallet ownership.
03 / THE SCIENTIFIC GOALA mapped fly brain
FlyWire's adult female brain map contains 139,255 neurons. It supplies connectivity, not a complete animal or all physiological weights. A future version would combine this data with neural dynamics and a validated sensory-to-body interface.
Explore FlyWire ↗04 / BEFORE COMMERCIAL RELEASEValidate, then scale
Reproduce published responses, benchmark ten independent brains, and resolve data licensing before connecting real purchases. FlyWire's public data is CC BY-NC 4.0. This demo contains no FlyWire dataset and makes no biological-fidelity claim.
Data licensing & credits ↗ Stock LARP, not stock ownershipEach fly plays a fictional tech-stock persona in our PONS-family fan lore. These tickers do not imply a partnership with PONS Family or any company. Flies do not hold shares, track prices, earn dividends, or grant financial rights.
What is autonomous?Flies choose movement continuously without player commands. Their circuit activity affects speed, turns, and sensory response. Feeding, energy, obstacle avoidance, and world physics are designed simulation rules. Flies do not converse, learn new weights, or continue running after the tab closes. Different visitors have separate demo worlds.